I had the opportunity to work on the facial and body reconstruction of mummified Baron Trenck from Brno in collaboration with Masaryk University and Spilberk castle. We were thinking about offline rendering, but Unreal Engine gave us more possibilities - we will move Trenck into VR and rendering of animations was way easier and faster (I will publish them later, after the exhibition). We have done also some interesting 3D prints - colorful 3D print on Stratasys, bronze statue from 3D print, 3D cutting machine for projection mapping.
So, if you are living close to Brno, do not hesitate and visit this exhibition of Baron Trenck, it will stay in Spilberk Castle till the end of the year :)
Cloth modeling was done by Adam Krutak, animations by Radim Pech and Lenka Michalkova.